Adam Fields (weblog)

This blog is largely deprecated, but is being preserved here for historical interest. Check out my index page at adamfields.com for more up to date info. My main trade is technology strategy, process/project management, and performance optimization consulting, with a focus on enterprise and open source CMS and related technologies. More information. I write periodic long pieces here, shorter stuff goes on twitter or app.net.

5/31/2005

20 things gamers want from the next generation of consoles

Filed under: — adam @ 11:10 pm

Interesting. I don’t really agree with the last one, and despite its pleas for games to be more interesting, the rest of the complaints are a bit FPS-heavy, but that’s otherwise about right.

“Game makers: it doesn’t have to be a jumping game for you to give the characters the basic ability to jump low obstacles that all humans have. And when I walk up to little ledges that are 10-inches off the ground, a ledge a toddler could crawl over, and you arbitrarily don’t let me pass because it’s not a jumping game, you remind me of what I’m really doing: playing a game. We’re to the stage where it should be a minimum requirement in the game universe: rock should act like rock, air should act like air and humans should move like humans.”

http://www.pointlesswasteoftime.com/games/manifesto.html


Comments are closed.

Powered by WordPress